Generic Code
------------

v0.9.6

* Symbols in /select now works properly.
* Themes: colors and backgrounds for each game.	
* Random shuffle for player seats in the beginning of the multiplayer.
* More consitency with drawing colors in C++ code.
* Generic {R,G,B} coloring tag in text.
* Fix canonical_image() to add #N for multiple copies of a card.
* Support for /give <player> <cardname>.
* Code cleanup and reorganization for server management.
* New table flag --tournament for tournament games.
* Support for Squirrel.
* Allow secret trading in sealed mode when players in table.
* Fix inivisibility bug on scaled counters.
* Deck registration dates stored.

v0.9.5

* Reorganized source code to src-directory and build results to tmp-directory.	
* Rotating logs when restarting server.
* Building binaries to architecture depended locations.
* Update launch scripts to use new binaries both client and server.
* Reveal card identity to owner of it automaticallty when loading a game.
* Added 'default' counter without any particular color to slot Alt+1.
* Removed numbers and use dice symbols only for 6-sided dice.

v0.9.3

* Fix compiler warnings on -O3.
* Avatar locations in save game.
* Added alias /load for /loadgame.
* Synchronize deck movements on table.
* Save deck locations on table to the save file.
* Sound support.
* Meta server drops buy messages for anything less than $1.00.
* Improved collection caching.
* Support for torrent downloading from meta server.
* Added full collection refresh when sealed character logs in.
* Initial support for dice pictures when rolling d6.
  (Numbers are removed in future when clients are up to date.)
* New command argument /kicktable all.

v0.9

* Fixes in long text rendering.
* New management tools for image conversions and checking.
* Lot of cleanup work and getting rid of obsolete tools and files.
* Server: --server-ip to define connection ip explicitly.
* Added free fonts as default. Option --windows-fonts.
* Game and ports list in games.dat.
* New tools for server maintenance and cleanup for old server scripts.
* Add game directories to logging of server scripts.
* Changed background cards as 'A card' (or 'A site' etc.)
* Control middle-click uses real identity of face down card.
* Dropped list of warnings from server rules check.
* New command /test in tables which is enabled with --debug.
* New visuals when touchg objects.
* Shuffle for cards set aside.
* Scripts to create torrents.
* Server backup script.
* Opponent hand menu: Set Aside
* Support for exchange of torrent version and automatic download of newer torrent.


Netrunner
---------

v1.1

* Deck locations tuned.
* More freedom to use different counters.
* Automatic delete to hidden pile from hand/face down.
* Sealed deck filters.
* Case insensitive name sorting.
	
v1.0

* Official release with all issues fixed.

v0.9

* First fully playable release with minor issues remaining.

Lotr
----

v1.1

* Some fixes.

v1.0

* First official public release.

Metw
----

v1.2.3

* Standard rules: Allow wizards in sideboard.
* FWSLC rules added.
* Give random FB-card at 75% prob, 2 FB at 20%, 1 promo at 5% if playing without proxies.

Mtg
---

v1.2

* New sets added.
* Parsed all sets again after new wordings are released (i.e. battlefield, cast, exile etc...)
* Fixed mana symbols.
* Added universal rules for table (vintage + legacy + ext + standard + edh).
