<?xml version='1.0' encoding='latin1'?>
<!DOCTYPE ccg-setinfo SYSTEM "../gccg-set.dtd">
<ccg-setinfo name="Saviors of Kamigawa" dir="SK" abbrev="SK" game="Magic the Gathering">
 <cards>
  <card name="Adamaro, First to Desire" graphics="AdamaroFirsttoDesire.jpg" text="Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{1}{R}{R}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="*" />
   <attr key="toughness" value="*" />
  </card>
  <card name="AEther Shockwave" graphics="AEtherShockwave.jpg" text="Choose one - Tap all Spirits; or tap all non-Spirit creatures.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{W}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="White" />
  </card>
  <card name="Akki Drillmaster" graphics="AkkiDrillmaster.jpg" text="{T}: Target creature gains haste until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Goblin Shaman" />
   <attr key="color" value="Red" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Akki Underling" graphics="AkkiUnderling.jpg" text="As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Goblin Warrior" />
   <attr key="color" value="Red" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Akuta, Born of Ash" graphics="AkutaBornofAsh.jpg" text="Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{B}{B}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Araba Mothrider" graphics="ArabaMothrider.jpg" text="Flying
Bushido 1">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="White" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Arashi, the Sky Asunder" graphics="ArashitheSkyAsunder.jpg" text="{X}{G}, {T}: Arashi, the Sky Asunder deals X damage to target creature with flying.
Channel - {X}{G}{G}, Discard Arashi: Arashi deals X damage to each creature with flying.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="5" />
   <attr key="toughness" value="5" />
  </card>
  <card name="Ashes of the Fallen" graphics="AshesoftheFallen.jpg" text="As Ashes of the Fallen enters the battlefield, choose a creature type.
Each creature card in your graveyard has the chosen creature type in addition to its other types.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Ayumi, the Last Visitor" graphics="AyumitheLastVisitor.jpg" text="Legendary landwalk">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="7" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Barrel Down Sokenzan" graphics="BarrelDownSokenzan.jpg" text="Sweep - Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Blood Clock" graphics="BloodClock.jpg" text="At the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Bounteous Kirin" graphics="BounteousKirin.jpg" text="Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's converted mana cost.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Kirin Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="4" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Briarknit Kami" graphics="BriarknitKami.jpg" text="Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{G}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Burning-Eye Zubera" graphics="BurningEyeZubera.jpg" text="When Burning-Eye Zubera dies, if 4 or more damage was dealt to it this turn, Burning-Eye Zubera deals 3 damage to target creature or player.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Zubera Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Captive Flame" graphics="CaptiveFlame.jpg" text="{R}: Target creature gets +1/+0 until end of turn.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="Red" />
  </card>
  <card name="Celestial Kirin" graphics="CelestialKirin.jpg" text="Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{W}{W}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Kirin Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Charge Across the Araba" graphics="ChargeAcrosstheAraba.jpg" text="Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{4}{W}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="White" />
  </card>
  <card name="Choice of Damnations" graphics="ChoiceofDamnations.jpg" text="Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Black" />
  </card>
  <card name="Cloudhoof Kirin" graphics="CloudhoofKirin.jpg" text="Flying
Whenever you cast a Spirit or Arcane spell, you may have target player put the top X cards of his or her library into his or her graveyard, where X is that spell's converted mana cost.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{U}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Kirin Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="4" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Cowed by Wisdom" graphics="CowedbyWisdom.jpg" text="Enchant creature
Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{W}" />
   <attr key="type" value="Enchantment" />
   <attr key="subtype" value="Aura" />
   <attr key="color" value="White" />
  </card>
  <card name="Curtain of Light" graphics="CurtainofLight.jpg" text="Cast Curtain of Light only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked.
Draw a card.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="White" />
  </card>
  <card name="Cut the Earthly Bond" graphics="CuttheEarthlyBond.jpg" text="Return target enchanted permanent to its owner's hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{U}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Death Denied" graphics="DeathDenied.jpg" text="Return X target creature cards from your graveyard to your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{X}{B}{B}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Black" />
  </card>
  <card name="Death of a Thousand Stings" graphics="DeathofaThousandStings.jpg" text="Target player loses 1 life and you gain 1 life.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Death of a Thousand Stings from your graveyard to your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{B}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Black" />
  </card>
  <card name="Deathknell Kami" graphics="DeathknellKami.jpg" text="Flying
{2}: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="0" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Deathmask Nezumi" graphics="DeathmaskNezumi.jpg" text="As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Rat Shaman" />
   <attr key="color" value="Black" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Dense Canopy" graphics="DenseCanopy.jpg" text="Creatures with flying can block only creatures with flying.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{G}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="Green" />
  </card>
  <card name="Descendant of Kiyomaro" graphics="DescendantofKiyomaro.jpg" text="As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has &quot;Whenever this creature deals combat damage, you gain 3 life.&quot;">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{W}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Soldier" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Descendant of Masumaro" graphics="DescendantofMasumaro.jpg" text="At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Monk" />
   <attr key="color" value="Green" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Descendant of Soramaro" graphics="DescendantofSoramaro.jpg" text="{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Dosan's Oldest Chant" graphics="DosansOldestChant.jpg" text="You gain 6 life.
Draw a card.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{G}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Green" />
  </card>
  <card name="Dreamcatcher" graphics="Dreamcatcher.jpg" text="Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Ebony Owl Netsuke" graphics="EbonyOwlNetsuke.jpg" text="At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to him or her.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Eiganjo Free-Riders" graphics="EiganjoFreeRiders.jpg" text="Flying
At the beginning of your upkeep, return a white creature you control to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Soldier" />
   <attr key="color" value="White" />
   <attr key="power" value="3" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Elder Pine of Jukai" graphics="ElderPineofJukai.jpg" text="Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Endless Swarm" graphics="EndlessSwarm.jpg" text="Put a 1/1 green Snake creature token onto the battlefield for each card in your hand.
Epic">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{G}{G}{G}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Green" />
  </card>
  <card name="Enduring Ideal" graphics="EnduringIdeal.jpg" text="Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library.
Epic">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{W}{W}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="White" />
  </card>
  <card name="Erayo, Soratami Ascendant" graphics="ErayoSoratamiAscendant.jpg" text="Flying
Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{1}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Moonfolk Monk" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
   <attr key="flipname" value="Erayo's Essence" />
   <attr key="fliptext" value="Whenever an opponent casts a spell for the first time in a turn, counter that spell." />
   <attr key="fliptype" value="Legendary Enchantment" />
   <attr key="flipcolor" value="Blue" />
  </card>
  <card name="Eternal Dominion" graphics="EternalDominion.jpg" text="Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.
Epic">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{7}{U}{U}{U}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Evermind" graphics="Evermind.jpg" text="Draw a card.
Splice onto Arcane {1}{U}">
   <attr key="rarity" value="U" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Exile into Darkness" graphics="ExileintoDarkness.jpg" text="Target player sacrifices a creature with converted mana cost 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{4}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Black" />
  </card>
  <card name="Feral Lightning" graphics="FeralLightning.jpg" text="Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{R}{R}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Red" />
  </card>
  <card name="Fiddlehead Kami" graphics="FiddleheadKami.jpg" text="Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Footsteps of the Goryo" graphics="FootstepsoftheGoryo.jpg" text="Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Black" />
  </card>
  <card name="Freed from the Real" graphics="FreedfromtheReal.jpg" text="Enchant creature
{U}: Tap enchanted creature.
{U}: Untap enchanted creature.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{U}" />
   <attr key="type" value="Enchantment" />
   <attr key="subtype" value="Aura" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Gaze of Adamaro" graphics="GazeofAdamaro.jpg" text="Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}{R}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Ghost-Lit Nourisher" graphics="GhostLitNourisher.jpg" text="{2}{G}, {T}: Target creature gets +2/+2 until end of turn.
Channel - {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Ghost-Lit Raider" graphics="GhostLitRaider.jpg" text="{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature.
Channel - {3}{R}, Discard Ghost-Lit Raider: Ghost-Lit Raider deals 4 damage to target creature.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Ghost-Lit Redeemer" graphics="GhostLitRedeemer.jpg" text="{W}, {T}: You gain 2 life.
Channel - {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Ghost-Lit Stalker" graphics="GhostLitStalker.jpg" text="{4}{B}, {T}: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Channel - {5}{B}{B}, Discard Ghost-Lit Stalker: Target player discards four cards. Activate this ability only any time you could cast a sorcery.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Ghost-Lit Warder" graphics="GhostLitWarder.jpg" text="{3}{U}, {T}: Counter target spell unless its controller pays {2}.
Channel - {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Glitterfang" graphics="Glitterfang.jpg" text="Haste
At the beginning of the end step, return Glitterfang to its owner's hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Gnat Miser" graphics="GnatMiser.jpg" text="Each opponent's maximum hand size is reduced by one.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Rat Shaman" />
   <attr key="color" value="Black" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Godo's Irregulars" graphics="GodosIrregulars.jpg" text="{R}: Godo's Irregulars deals 1 damage to target creature blocking it.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Warrior" />
   <attr key="color" value="Red" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Hail of Arrows" graphics="HailofArrows.jpg" text="Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{X}{W}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="White" />
  </card>
  <card name="Hand of Cruelty" graphics="HandofCruelty.jpg" text="Protection from white
Bushido 1">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{B}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="Black" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Hand of Honor" graphics="HandofHonor.jpg" text="Protection from black
Bushido 1">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{W}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Haru-Onna" graphics="HaruOnna.jpg" text="When Haru-Onna enters the battlefield, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return Haru-Onna to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Hidetsugu's Second Rite" graphics="HidetsugusSecondRite.jpg" text="If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{R}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="Red" />
  </card>
  <card name="Homura, Human Ascendant" graphics="HomuraHumanAscendant.jpg" text="Homura, Human Ascendant can't block.
When Homura dies, return it to the battlefield flipped.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}{R}{R}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Monk" />
   <attr key="color" value="Red" />
   <attr key="power" value="4" />
   <attr key="toughness" value="4" />
   <attr key="flipname" value="Homura's Essence" />
   <attr key="fliptext" value="Creatures you control get +2/+2 and have flying and &quot;{R}: This creature gets +1/+0 until end of turn.&quot;" />
   <attr key="fliptype" value="Legendary Enchantment" />
   <attr key="flipcolor" value="Red" />
  </card>
  <card name="Ideas Unbound" graphics="IdeasUnbound.jpg" text="Draw three cards. Discard three cards at the beginning of the next end step.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{U}{U}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Iizuka the Ruthless" graphics="IizukatheRuthless.jpg" text="Bushido 2
{2}{R}, Sacrifice a Samurai: Samurai creatures you control gain double strike until end of turn.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{R}{R}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Iname as One" graphics="InameasOne.jpg" text="When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle your library.
When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{8}{B}{B}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black Green" />
   <attr key="power" value="8" />
   <attr key="toughness" value="8" />
  </card>
  <card name="Infernal Kirin" graphics="InfernalKirin.jpg" text="Flying
Whenever you cast a Spirit or Arcane spell, target player reveals his or her hand and discards all cards with that spell's converted mana cost.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{B}{B}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Kirin Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Inner Calm, Outer Strength" graphics="InnerCalmOuterStrength.jpg" text="Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Green" />
  </card>
  <card name="Inner Fire" graphics="InnerFire.jpg" text="Add {R} to your mana pool for each card in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Red" />
  </card>
  <card name="Inner-Chamber Guard" graphics="InnerChamberGuard.jpg" text="Bushido 2">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="White" />
   <attr key="power" value="0" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Into the Fray" graphics="IntotheFray.jpg" text="Target creature attacks this turn if able.
Splice onto Arcane {R}">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{R}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Ivory Crane Netsuke" graphics="IvoryCraneNetsuke.jpg" text="At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Jiwari, the Earth Aflame" graphics="JiwaritheEarthAflame.jpg" text="{X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel - {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{R}{R}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Kagemaro, First to Suffer" graphics="KagemaroFirsttoSuffer.jpg" text="Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
{B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{B}{B}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Demon Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="*" />
   <attr key="toughness" value="*" />
  </card>
  <card name="Kagemaro's Clutch" graphics="KagemarosClutch.jpg" text="Enchant creature
Enchanted creature gets -X/-X, where X is the number of cards in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{B}" />
   <attr key="type" value="Enchantment" />
   <attr key="subtype" value="Aura" />
   <attr key="color" value="Black" />
  </card>
  <card name="Kaho, Minamo Historian" graphics="KahoMinamoHistorian.jpg" text="When Kaho, Minamo Historian enters the battlefield, search your library for up to three instant cards and exile them. Then shuffle your library.
{X}, {T}: You may cast a card with converted mana cost X exiled with Kaho without paying its mana cost.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{U}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Kami of Empty Graves" graphics="KamiofEmptyGraves.jpg" text="Soulshift 3">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="4" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Kami of the Crescent Moon" graphics="KamioftheCrescentMoon.jpg" text="At the beginning of each player's draw step, that player draws an additional card.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{U}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Kami of the Tended Garden" graphics="KamioftheTendedGarden.jpg" text="At the beginning of your upkeep, sacrifice Kami of the Tended Garden unless you pay {G}.
Soulshift 3">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="4" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Kashi-Tribe Elite" graphics="KashiTribeElite.jpg" text="Legendary Snakes you control have shroud.
Whenever Kashi-Tribe Elite deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{G}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Snake Warrior" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Kataki, War's Wage" graphics="KatakiWarsWage.jpg" text="All artifacts have &quot;At the beginning of your upkeep, sacrifice this artifact unless you pay {1}.&quot;">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Kemuri-Onna" graphics="KemuriOnna.jpg" text="When Kemuri-Onna enters the battlefield, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{4}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Kiku's Shadow" graphics="KikusShadow.jpg" text="Target creature deals damage to itself equal to its power.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{B}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Black" />
  </card>
  <card name="Kiri-Onna" graphics="KiriOnna.jpg" text="When Kiri-Onna enters the battlefield, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return Kiri-Onna to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{4}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Kitsune Bonesetter" graphics="KitsuneBonesetter.jpg" text="{T}: Prevent the next 3 damage that would be dealt to target creature this turn. Activate this ability only if you have more cards in hand than each opponent.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Fox Cleric" />
   <attr key="color" value="White" />
   <attr key="power" value="0" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Kitsune Dawnblade" graphics="KitsuneDawnblade.jpg" text="Bushido 1
When Kitsune Dawnblade enters the battlefield, you may tap target creature.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Fox Samurai" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Kitsune Loreweaver" graphics="KitsuneLoreweaver.jpg" text="{1}{W}: Kitsune Loreweaver gets +0/+X until end of turn, where X is the number of cards in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Fox Cleric" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Kiyomaro, First to Stand" graphics="KiyomaroFirsttoStand.jpg" text="Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{W}{W}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="*" />
   <attr key="toughness" value="*" />
  </card>
  <card name="Kuon, Ogre Ascendant" graphics="KuonOgreAscendant.jpg" text="At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{B}{B}{B}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Ogre Monk" />
   <attr key="color" value="Black" />
   <attr key="power" value="2" />
   <attr key="toughness" value="4" />
   <attr key="flipname" value="Kuon's Essence" />
   <attr key="fliptext" value="At the beginning of each player's upkeep, that player sacrifices a creature." />
   <attr key="fliptype" value="Legendary Enchantment" />
   <attr key="flipcolor" value="Black" />
  </card>
  <card name="Kuro's Taken" graphics="KurosTaken.jpg" text="Bushido 1
{1}{B}: Regenerate Kuro's Taken.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Rat Samurai" />
   <attr key="color" value="Black" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Locust Miser" graphics="LocustMiser.jpg" text="Each opponent's maximum hand size is reduced by two.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{B}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Rat Shaman" />
   <attr key="color" value="Black" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Maga, Traitor to Mortals" graphics="MagaTraitortoMortals.jpg" text="Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it.
When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{X}{B}{B}{B}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Wizard" />
   <attr key="color" value="Black" />
   <attr key="power" value="0" />
   <attr key="toughness" value="0" />
  </card>
  <card name="Manriki-Gusari" graphics="ManrikiGusari.jpg" text="Equipped creature gets +1/+2 and has &quot;{T}: Destroy target Equipment.&quot;
Equip {1}">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}" />
   <attr key="type" value="Artifact" />
   <attr key="subtype" value="Equipment" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Masumaro, First to Live" graphics="MasumaroFirsttoLive.jpg" text="Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{G}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="*" />
   <attr key="toughness" value="*" />
  </card>
  <card name="Matsu-Tribe Birdstalker" graphics="MatsuTribeBirdstalker.jpg" text="Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
{G}: Matsu-Tribe Birdstalker gains reach until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{G}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Snake Warrior Archer" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Measure of Wickedness" graphics="MeasureofWickedness.jpg" text="At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.
Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{B}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="Black" />
  </card>
  <card name="Meishin, the Mind Cage" graphics="MeishintheMindCage.jpg" text="All creatures get -X/-0, where X is the number of cards in your hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}{U}{U}{U}" />
   <attr key="type" value="Legendary Enchantment" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Michiko Konda, Truth Seeker" graphics="MichikoKondaTruthSeeker.jpg" text="Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}{W}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Advisor" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Mikokoro, Center of the Sea" graphics="MikokoroCenteroftheSea.jpg" text="{T}: Add {1} to your mana pool.
{2}, {T}: Each player draws a card.">
   <attr key="rarity" value="R" />
   <attr key="type" value="Legendary Land" />
   <attr key="color" value="Land" />
  </card>
  <card name="Minamo Scrollkeeper" graphics="MinamoScrollkeeper.jpg" text="Defender
Your maximum hand size is increased by one.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Miren, the Moaning Well" graphics="MirentheMoaningWell.jpg" text="{T}: Add {1} to your mana pool.
{3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.">
   <attr key="rarity" value="R" />
   <attr key="type" value="Legendary Land" />
   <attr key="color" value="Land" />
  </card>
  <card name="Molting Skin" graphics="MoltingSkin.jpg" text="Return Molting Skin to its owner's hand: Regenerate target creature.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="Green" />
  </card>
  <card name="Moonbow Illusionist" graphics="MoonbowIllusionist.jpg" text="Flying
{2}, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Moonfolk Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Moonwing Moth" graphics="MoonwingMoth.jpg" text="Flying
{W}: Moonwing Moth gets +0/+1 until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{W}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Insect" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Murmurs from Beyond" graphics="MurmursfromBeyond.jpg" text="Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{U}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Neverending Torment" graphics="NeverendingTorment.jpg" text="Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library.
Epic">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}{B}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Black" />
  </card>
  <card name="Nightsoil Kami" graphics="NightsoilKami.jpg" text="Soulshift 5">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{G}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="6" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Nikko-Onna" graphics="NikkoOnna.jpg" text="When Nikko-Onna enters the battlefield, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Oboro Breezecaller" graphics="OboroBreezecaller.jpg" text="Flying
{2}, Return a land you control to its owner's hand: Untap target land.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Moonfolk Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Oboro Envoy" graphics="OboroEnvoy.jpg" text="Flying
{2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Moonfolk Wizard" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Oboro, Palace in the Clouds" graphics="OboroPalaceintheClouds.jpg" text="{T}: Add {U} to your mana pool.
{1}: Return Oboro, Palace in the Clouds to its owner's hand.">
   <attr key="rarity" value="R" />
   <attr key="type" value="Legendary Land" />
   <attr key="color" value="Land" />
  </card>
  <card name="Okina Nightwatch" graphics="OkinaNightwatch.jpg" text="As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Monk" />
   <attr key="color" value="Green" />
   <attr key="power" value="4" />
   <attr key="toughness" value="3" />
  </card>
  <card name="O-Naginata" graphics="ONaginata.jpg" text="O-Naginata can be attached only to a creature with 3 or more power.
Equipped creature gets +3/+0 and has trample.
Equip {2}">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}" />
   <attr key="type" value="Artifact" />
   <attr key="subtype" value="Equipment" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="One with Nothing" graphics="OnewithNothing.jpg" text="Discard your hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{B}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="Black" />
  </card>
  <card name="Oni of Wild Places" graphics="OniofWildPlaces.jpg" text="Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{5}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Demon Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="6" />
   <attr key="toughness" value="5" />
  </card>
  <card name="Oppressive Will" graphics="OppressiveWill.jpg" text="Counter target spell unless its controller pays {1} for each card in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{U}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Overwhelming Intellect" graphics="OverwhelmingIntellect.jpg" text="Counter target creature spell. Draw cards equal to that spell's converted mana cost.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{4}{U}{U}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Pain's Reward" graphics="PainsReward.jpg" text="Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Black" />
  </card>
  <card name="Path of Anger's Flame" graphics="PathofAngersFlame.jpg" text="Creatures you control get +2/+0 until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Pithing Needle" graphics="PithingNeedle.jpg" text="As Pithing Needle enters the battlefield, name a card.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{1}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Plow Through Reito" graphics="PlowThroughReito.jpg" text="Sweep - Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{W}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="White" />
  </card>
  <card name="Presence of the Wise" graphics="PresenceoftheWise.jpg" text="You gain 2 life for each card in your hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{W}{W}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="White" />
  </card>
  <card name="Promise of Bunrei" graphics="PromiseofBunrei.jpg" text="When a creature you control dies, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{W}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="White" />
  </card>
  <card name="Promised Kannushi" graphics="PromisedKannushi.jpg" text="Soulshift 7">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Druid" />
   <attr key="color" value="Green" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Pure Intentions" graphics="PureIntentions.jpg" text="Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{W}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="White" />
  </card>
  <card name="Rally the Horde" graphics="RallytheHorde.jpg" text="Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land, repeat this process. Put a 1/1 red Warrior creature token onto the battlefield for each nonland card exiled this way.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Red" />
  </card>
  <card name="Raving Oni-Slave" graphics="RavingOniSlave.jpg" text="When Raving Oni-Slave enters the battlefield or leaves the battlefield, you lose 3 life if you don't control a Demon.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Ogre Warrior" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Razorjaw Oni" graphics="RazorjawOni.jpg" text="Black creatures can't block.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Demon Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="4" />
   <attr key="toughness" value="5" />
  </card>
  <card name="Reki, the History of Kamigawa" graphics="RekitheHistoryofKamigawa.jpg" text="Whenever you cast a legendary spell, draw a card.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Shaman" />
   <attr key="color" value="Green" />
   <attr key="power" value="1" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Rending Vines" graphics="RendingVines.jpg" text="Destroy target artifact or enchantment if its converted mana cost is less than or equal to the number of cards in your hand.
Draw a card.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{G}{G}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Green" />
  </card>
  <card name="Reverence" graphics="Reverence.jpg" text="Creatures with power 2 or less can't attack you.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{W}{W}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="White" />
  </card>
  <card name="Ronin Cavekeeper" graphics="RoninCavekeeper.jpg" text="Bushido 2">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{5}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Samurai" />
   <attr key="color" value="Red" />
   <attr key="power" value="4" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Rune-Tail, Kitsune Ascendant" graphics="RuneTailKitsuneAscendant.jpg" text="When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{W}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Fox Monk" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
   <attr key="flipname" value="Rune-Tail's Essence" />
   <attr key="fliptext" value="Prevent all damage that would be dealt to creatures you control." />
   <attr key="fliptype" value="Legendary Enchantment" />
   <attr key="flipcolor" value="White" />
  </card>
  <card name="Rushing-Tide Zubera" graphics="RushingTideZubera.jpg" text="When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{U}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Zubera Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Sakashima the Impostor" graphics="SakashimatheImpostor.jpg" text="You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains &quot;{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step.&quot;">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{U}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Human Rogue" />
   <attr key="color" value="Blue" />
   <attr key="power" value="3" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Sakura-Tribe Scout" graphics="SakuraTribeScout.jpg" text="{T}: You may put a land card from your hand onto the battlefield.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Snake Shaman Scout" />
   <attr key="color" value="Green" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Sasaya, Orochi Ascendant" graphics="SasayaOrochiAscendant.jpg" text="Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{1}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Snake Monk" />
   <attr key="color" value="Green" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
   <attr key="flipname" value="Sasaya's Essence" />
   <attr key="fliptext" value="Whenever a land you control is tapped for mana, for each other land you control with the same name, add one mana to your mana pool of any type that land produced." />
   <attr key="fliptype" value="Legendary Enchantment" />
   <attr key="flipcolor" value="Green" />
  </card>
  <card name="Scroll of Origins" graphics="ScrollofOrigins.jpg" text="{2}, {T}: Draw a card if you have seven or more cards in hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Secretkeeper" graphics="Secretkeeper.jpg" text="As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="2" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Seed the Land" graphics="SeedtheLand.jpg" text="Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{G}{G}" />
   <attr key="type" value="Enchantment" />
   <attr key="color" value="Green" />
  </card>
  <card name="Seek the Horizon" graphics="SeektheHorizon.jpg" text="Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{G}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Green" />
  </card>
  <card name="Sekki, Seasons' Guide" graphics="SekkiSeasonsGuide.jpg" text="Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.
Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{5}{G}{G}{G}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="0" />
   <attr key="toughness" value="0" />
  </card>
  <card name="Shape Stealer" graphics="ShapeStealer.jpg" text="Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{U}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Shapeshifter Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Shifting Borders" graphics="ShiftingBorders.jpg" text="Exchange control of two target lands.
Splice onto Arcane {3}{U}">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{U}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Shinen of Fear's Chill" graphics="ShinenofFearsChill.jpg" text="Shinen of Fear's Chill can't block.
Channel - {1}{B}, Discard Shinen of Fear's Chill: Target creature can't block this turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Shinen of Flight's Wings" graphics="ShinenofFlightsWings.jpg" text="Flying
Channel - {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Shinen of Fury's Fire" graphics="ShinenofFurysFire.jpg" text="Haste
Channel - {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Shinen of Life's Roar" graphics="ShinenofLifesRoar.jpg" text="All creatures able to block Shinen of Life's Roar do so.
Channel - {2}{G}{G}, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{1}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Green" />
   <attr key="power" value="1" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Shinen of Stars' Light" graphics="ShinenofStarsLight.jpg" text="First strike
Channel - {1}{W}, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{2}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="2" />
   <attr key="toughness" value="1" />
  </card>
  <card name="Sink into Takenuma" graphics="SinkintoTakenuma.jpg" text="Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{B}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Black" />
  </card>
  <card name="Skull Collector" graphics="SkullCollector.jpg" text="At the beginning of your upkeep, return a black creature you control to its owner's hand.
{1}{B}: Regenerate Skull Collector.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{1}{B}{B}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Ogre Warrior" />
   <attr key="color" value="Black" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Skyfire Kirin" graphics="SkyfireKirin.jpg" text="Flying
Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{R}{R}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Kirin Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Sokenzan Renegade" graphics="SokenzanRenegade.jpg" text="Bushido 1
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Ogre Samurai Mercenary" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Sokenzan Spellblade" graphics="SokenzanSpellblade.jpg" text="Bushido 1
{1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Ogre Samurai Shaman" />
   <attr key="color" value="Red" />
   <attr key="power" value="2" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Soramaro, First to Dream" graphics="SoramaroFirsttoDream.jpg" text="Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
{4}, Return a land you control to its owner's hand: Draw a card.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}{U}{U}" />
   <attr key="type" value="Legendary Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Blue" />
   <attr key="power" value="*" />
   <attr key="toughness" value="*" />
  </card>
  <card name="Soratami Cloud Chariot" graphics="SoratamiCloudChariot.jpg" text="{2}: Target creature you control gains flying until end of turn.
{2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{5}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Spiraling Embers" graphics="SpiralingEmbers.jpg" text="Spiraling Embers deals damage to target creature or player equal to the number of cards in your hand.">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{3}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Spiritual Visit" graphics="SpiritualVisit.jpg" text="Put a 1/1 colorless Spirit creature token onto the battlefield.
Splice onto Arcane {W}">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{W}" />
   <attr key="type" value="Instant" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="White" />
  </card>
  <card name="Stampeding Serow" graphics="StampedingSerow.jpg" text="Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{G}{G}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Antelope Beast" />
   <attr key="color" value="Green" />
   <attr key="power" value="5" />
   <attr key="toughness" value="4" />
  </card>
  <card name="Sunder from Within" graphics="SunderfromWithin.jpg" text="Destroy target artifact or land.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{2}{R}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="subtype" value="Arcane" />
   <attr key="color" value="Red" />
  </card>
  <card name="Thoughts of Ruin" graphics="ThoughtsofRuin.jpg" text="Each player sacrifices a land for each card in your hand.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{2}{R}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Red" />
  </card>
  <card name="Tomb of Urami" graphics="TombofUrami.jpg" text="{T}: Add {B} to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
{2}{B}{B}, {T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.">
   <attr key="rarity" value="R" />
   <attr key="type" value="Legendary Land" />
   <attr key="color" value="Land" />
  </card>
  <card name="Torii Watchward" graphics="ToriiWatchward.jpg" text="Vigilance
Soulshift 4">
   <attr key="rarity" value="C" />
   <attr key="cost" value="{4}{W}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="White" />
   <attr key="power" value="3" />
   <attr key="toughness" value="3" />
  </card>
  <card name="Trusted Advisor" graphics="TrustedAdvisor.jpg" text="Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{U}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Human Advisor" />
   <attr key="color" value="Blue" />
   <attr key="power" value="1" />
   <attr key="toughness" value="2" />
  </card>
  <card name="Twincast" graphics="Twincast.jpg" text="Copy target instant or sorcery spell. You may choose new targets for the copy.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{U}{U}" />
   <attr key="type" value="Instant" />
   <attr key="color" value="Blue" />
  </card>
  <card name="Undying Flames" graphics="UndyingFlames.jpg" text="Exile cards from the top of your library until you exile a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
Epic">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{4}{R}{R}" />
   <attr key="type" value="Sorcery" />
   <attr key="color" value="Red" />
  </card>
  <card name="Wine of Blood and Iron" graphics="WineofBloodandIron.jpg" text="{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.">
   <attr key="rarity" value="R" />
   <attr key="cost" value="{3}" />
   <attr key="type" value="Artifact" />
   <attr key="color" value="Artifact" />
  </card>
  <card name="Yuki-Onna" graphics="YukiOnna.jpg" text="When Yuki-Onna enters the battlefield, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.">
   <attr key="rarity" value="U" />
   <attr key="cost" value="{3}{R}" />
   <attr key="type" value="Creature" />
   <attr key="subtype" value="Spirit" />
   <attr key="color" value="Red" />
   <attr key="power" value="3" />
   <attr key="toughness" value="1" />
  </card>
 </cards>
</ccg-setinfo>